//Moana 2
Walt Disney Animation Studios
2024
//Responsibilities

∘ Lighting System Integration

∘ Shader Set up for FX assets

∘ Composite Flashframes

//Programs

∘ SideFX Houdini

∘ Hyperion Render

∘ Nuke

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//Description

∘ Worked closely with Dan Lund to create 3D versions for 2D lightning design

∘ Blended the traditional hand drawn and CG lightning to integrate within the world of Moana

∘ Composed Flash frames for lightning strike sequences to amplify impact

∘ Effects: Splinters, Bone Bits, Smoke, Bubbles, Lightning, and Sparks

//Credits

∘ Huge thanks to my mentors Bruce Wright, Chris Carignan, Rattanin Sirinaruemarn for their continued help during the production

∘ Grateful for my amazing office mates: Kee Suong and Henrik Fält

∘ Made possible by stunning 2D designs of Dan Lund and the killer Lightning Tool set by Christopher Hendryx

∘ Thank you to the many unlisted FX department members who made this production epic

responesible for lightning

SHOT in Black and White are Credited to Other artists

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responesible for lightning

SHOT in Black and White are Credited to Other artists

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//Project Reflection

//Gallery

high quality renders, supplementary images, and miscellaneous

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